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- on exitFrame
- puppetSprite(21, 1)
- puppetSprite(22, 1)
- set the locH of sprite 21 to 720
- set the locH of sprite 22 to 720
- repeat with yyy = 7 to 14
- set temp to word 1 of the name of cast the castNum of sprite yyy
- set the castNum of sprite yyy to the number of cast (temp && "?")
- end repeat
- repeat with yyy = 21 to 22
- sdeact(yyy)
- end repeat
- updateStage()
- end
-